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Post by ashes on Dec 18, 2012 23:21:58 GMT -5
Leadership – Allows player to improve the team’s morale. Motivates players to play better. Work Ethic – How hard the player works in the offseason to improve. Competitiveness – How hard the player plays during the game. Affects morale when winning or losing. Team Player – Plays to win and less for accolades. Sportsmanship – Players attitude towards the other team. Affects penalties. Disposition – Temperament of the player, good locker room influencer, also affects penalties. Values Money – How much the player values money in contract negotiations. Values Security – How much the player values long term contracts and security in negotiations. Values Loyalty – How much the team values their current team in negotiations. Values Winning – How much the player values a winning atmosphere. Values Playing Time – How much the player values more playing time. Values Close to Home – How much the player values being close to their home town. (Not currently implemented.) Values Market Size – How much the player values larger market sizes. (Not currently implemented.) Morale – Affects player temperament and performance. Signing contracts, winning games, winning awards all improve morale. Losing or getting injured can detract from morale. If morale gets low enough the player is more likely to retire.
*Taken from PFS Forum
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